Nob Studio

[beta]Book of Mages: The Dark Times


shuwan

206 posts
December 27, 2009, 9:42 pm
Game Link
http://www.nobstudio.com/page/o/book-of-mages-2-game-manual
Discuss this game here.
xihui

164 posts
December 27, 2009, 11:08 pm
Please post your feedback here after you have tried the game. We really want to know how you feel about the game. Thanks.
xihui

164 posts
December 29, 2009, 12:53 pm
erm.. nobody has any views on the game ??
arachnia

1 posts
December 29, 2009, 2:04 pm
Not a bad game . I like it more than the other one but I don't like that ... I put my name there at the begin of the game and well ... further in the game my name isn't the one i wrote . And ... I think that's all . I hope you'll fix that .
mariouszful

3 posts
December 29, 2009, 5:56 pm
The game is a dream.I enjoyed playing this game for hours.The storyline was superb.I think that you need to fix the paralyze skill of the poison clan(it makes them overpowered).
A bug that I noticed is when I was 'constructing' my mage I named him Mariouszful,but in the game the mage apperead as Theoden.
It would be a wonderful idea to add a kind of online battles.
That's it for now.I'll post when I notice or think of something else.
Thanks.
xihui

164 posts
December 29, 2009, 8:12 pm
Our plan is to let players send their entire game progress and story to our servers after they have completed the game. This is something we are working on.

We wanted to hear your views before we actually finish up the game and publish them on other sites. Thanks for actually spending time to try the game. Keep the comments coming !!
shuwan

206 posts
December 29, 2009, 8:32 pm
Hi guys,
Thanks for the comments. I have uploaded an updated version 1.04
fixed "incorrect player name" bug
Increase required Poison effect to cast Paralyze skill for Poison Water mages. The game will be harder for players playing Poison Water mages, however since there are many enemies in game that belongs to Poison Water, this adjustment can reduce the difficulty of the game.
draconator

12 posts
December 30, 2009, 12:04 am
First of all, I'd like to say that this game is amazing! The new and improved gameplay is awesome! There were, however, some issues I noticed:
-Searching for dark robe recruiters doesn't work. It says "you found undefined and undefined" and than a dialogue box pops up where a black mage says to join, but you can't do anything.
-In the election to become the white mage, the final vote was 5-5-2, but a tie was not declared. Instead, the other mage won.
-The burnt effect for Burning Hill mages doesn't work
-The defense increase power doesn't work and says undefined in the description
-Burning Hill mage's shield ability isn't balenced. Hundreds of mana are lost in place of small amounts of HP.
shuwan

206 posts
December 30, 2009, 1:23 am
Thanks for the bug reports draconator! I'll fix them asap.
draconator

12 posts
December 30, 2009, 1:34 am
One thing I noticed just now is that the Burning Hill mage's shield ability works fine for computer characters, just not for my character.
viktor55

8 posts
December 30, 2009, 1:53 am
Great game some few bugs like spelling errors and stuff. I like it more than the first game, and good storyline
shuwan

206 posts
December 30, 2009, 3:25 am
version 1.05
Fixed Search for Black Robe Recruiters mission bug.
Fixed White Mage Election: Now if the vote is a tie, player wins instead of the other candidate.
Fixed Burn Effect for Burning Hill Mages.
Fixed increase Defense Power bug: the bug was with description only. This ability increases the defense power, and is best used with another power call "Combined"
Fixed Mana Shield ability, now it blocks clan effect properly. Note: Amount of Mana reduced equals to opponent's damage, only use it if you have huge amount of Mana!

Thanks dragconator for the bug reports.
heartflame

3 posts
December 30, 2009, 9:30 am
I love this game, played it for hours today!
Two bugs I've noticed involve the Great Sea clan's special spells. I don't know the names of the spells (I just beat the game and am looking at the stats of the finished game. The two spells are that one that absorbs damage and heals you, and the other one that absorbs damage and adds it to your next attack). If when casting either of those two spells you don't have enough mana, they will still cast (and you would be able to cast anything else provided you had the mana).
heartflame

3 posts
December 30, 2009, 10:54 am
Just found a dialouge problem after fight with that drunk guy who wants your robes. It happens after you take his ring.
gemate

1 posts
December 30, 2009, 11:05 am
Excellent job! You really surprised me with your mail after 3 years but I'm really thankful because this is another masterpiece.
heartflame

3 posts
December 30, 2009, 11:30 am
Also, the mana leak thing seems to put the game to a standstill when two Great Sea mages fight eachother. If they both have the max mana leak on eachother and they both have no mana left, then the game just stops - you and the enemy mage can't perform any attacks!
I suggest either giving the spell a mana cost on yourself as well as the enemy every turn that it takes effect (so that if you run out of mana, the effect is turned off), or make it like the original game (so it's not like the poison effect).
mariouszful

3 posts
December 30, 2009, 4:17 pm
I think you should add a mute button in battles and more soundtracks,because this is quite a big game and it gets boring after a while(I'm talking about the music).
Also,if you stay neutreal and reach the great mage election and you win,you'll see something that doesn't makes sence if you let the white robe mage live he fights you back in the story ,at the end and if you kill the black robe mage you control the black robe mages.My point is that I was neutreal and I had a balanced reputation,but I appeared in the journal as evil.I think you should replace this story with something else.
Anyways...I'll post when I'll notice something else.
shuwan

206 posts
December 30, 2009, 7:44 pm
thanks everyone for the bug report and suggestions :)
The game is simply too big for me to test everything. I have played it countless times!

Version 1.06
Fixed Mana Leak Problem: If you and opponent both have Mana Leak effect, it cancels off.
Fixed Absorb Damage and Absorb Life "not enough Mana" bug.
Fixed history for Young Mage Contest.
Fixed typo for mission "Drunk Mage"
Improved on Neutral player mission in Great Mage Election. Note: I added in advice when choosing to spare or kill white mage and black mage. Player should spare white mage and black mage if he is neutral or good. Kill them if player is evil.

For the music wise, I can't add in more background music as the game is already 1.5mb, it will be too big if more music is added. I guess off the sound and play your own music? :)

Thanks for the bug reports heartflame and mariouszful!
draconator

12 posts
December 30, 2009, 8:23 pm
Another bug I noticed is that the silence ability stops the player from using all abilities except for normal H and L attacks, but when used on an enemy, allows them to use some abilities such as blood bath, poison wave, mana drain wave (forgot the name), etc. This severely negates the effectiveness of this ability.
shuwan

206 posts
December 30, 2009, 9:35 pm
thanks! Just fixed that bug. Now silence should work fine.
Version 1.07
Fixed "silence" bug.

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