Nob Studio

[beta]Book of Mages: The Dark Times

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caprindo

15 posts
May 16, 2010, 4:10 pm
I just noticed (i dont know if this is ice specifec or what) that you say when you are shoosing nutrual that you say "he Dld won the great mage contest"
palusabel

8 posts
May 18, 2010, 11:09 pm
I'm glad that the feedback has been taken into account and the issues resolved in such a timely manner. Thank you. I have a suggestion for some new classes. Would a "Heaven" (as in the sky, not a place of divinity) and "Earth" pair work out? From my personal observations, each of the clans is opposed by another. The "Attack" based Fire mages are contested by the those of the Sea, the "Power" based Fire mages by those of the Ice, and the mages of the Blood appear to be opposed by those of the Poison. That is why I think "Heaven" and "Earth" would be acceptable as a pair.
TO BE CONTINUED
palusabel

8 posts
May 18, 2010, 11:28 pm
CONTINUATION
By way of clan specials, I have the following ideas.
Heaven: 1. A secondary effect applied on contact that causes the opponent to lose HP in an amount proportional to that of the MP used to cast a spell. This could top off at a 1:2 ratio with an effect count of ten. Another version of this that could cause this affliction directly might be available as a spell in the manner of the Poison Wave. Also, perhaps a vampiric effect that takes a certain percentage of the damge dealt and grants it to the caster as mana. My vision is that the "Heaven" class be offensively based and aligned with the other "Fire" mages.
Earth: By multiplying the cost of a defend spell by an appropriate factor, the bolts are "reinforced" to withstand several bolts; sort of like an array of combined bolts, where power and not quantity determines success or failure. Another spell might be one that allows one to convert unused defensive bolts into offensive ones. As one might guess, this class would be a defense-based one.
valentyne

78 posts
May 19, 2010, 3:58 pm
Hi there, BOM2 lovers abound. I haven't played, nor have I posted, for a long while. I support the Heaven/Earth idea, although Heaven and Earth do not fit with Water and Fire. Maybe in BOM3? Anyway...To my fellows here, remember that I check posts every day, although I may not seem to come anymore(even though I do post on the chatango a bit). That's all I had to say. Have a nice day/night/morning/afternoon/evening, wherever you are!
-Valentyne
steppenwolf

1601 posts
May 20, 2010, 3:08 pm
I don't think that the Heaven/Earth Mages is a really good idea, it just doesn't fit with the Water/Fire Mages. Besides, there's the problem of from where did they come from? 'Cause all the Mages in BOM2 were in BOM1.
palusabel

8 posts
May 21, 2010, 12:45 am
I think that that train of thought is self-limiting. Innovations have to come from somewhere. Perhaps, then, there could be more elements introduced? Of course, you would need a great deal of new ideas. I'm afraid my creativity simply does not stretch that far. I just thought I would throw some new prawns on the barbie, so to speak.
valentyne

78 posts
May 21, 2010, 8:28 am
Perhaps some mages branched off from the others, and made their own clans. They could be hated as apostates in BOM3, and that could even make a new plotline. Just a suggestion.
red123

392 posts
May 21, 2010, 9:31 pm
maybe those mages were driven underground by the other mages because their magic was deemed to powerful so they were exiled or killed and in BOM3 they've returned to seek vengeance on the other clans.simply bouncing ideas here
liamiscool6

68 posts
May 21, 2010, 10:43 pm
maybe there could be like another place on BOM3 where there are others clans and the others clans have teamed up to take over the area in BOM2 just an idea.
liamiscool6

68 posts
May 21, 2010, 10:49 pm
but lest now thing about a no.3 no 2 not even finished it takes time for genious to do its work
palusabel

8 posts
May 23, 2010, 11:49 pm
There was actually one more issue that I forgot to mention. I think it would be "better" to implement a new equipment system. The way it is now, all items have an effect on your character regardless of quantity. I think it would help to make an RPG feel, or strengthen that tone should others agree that it already exists.
yrdgfydg

1 posts
May 24, 2010, 11:12 pm
Dude regeneration screwed my gameplay, I was fighting the clan ledeadrs, I was winning, and he'd use regen. over again every turn, it was impossible to kill him....
lebronmvp

5 posts
May 25, 2010, 10:19 am
Hey great game, found one bug:
When your in a battle and you open a new tab, then go into that tab and press ctrl+w (closes tab) you automatically win the fight.
lebronmvp

5 posts
May 26, 2010, 7:05 am
Actually you just have to be in a battle and press w+ctrl, then you win automatically.
palusabel

8 posts
May 26, 2010, 11:02 pm
Ah, I think there needs to be a confirmation box for saving as well as loading. I just overwrote my favourite save file. T_T
And one more thing. When you recruit for the Black Robes, you can overturn a refusal. On the White Robes, you must accept it. Personally, I think you could just zap the potion before he can raise the flask to his mouth, but perhaps that is intentionally done to enforce the line between good and evil?
steppenwolf

1601 posts
May 28, 2010, 11:22 pm
The problem is not that is intentionally done to enforce the line between good and evil, the problem is that, even if you 'zap the potion before he can raise the flask to his mouth', the guy that wanted to join the Black Robes will be recruited anyway some other time. Btw, I stoped Gravedigger from joining the Black Robes, but the next time I saw him he was one of them, so I killed him, anyway, is that a bug?
reesezak

1 posts
May 29, 2010, 12:26 pm
i found a glitch. if you use the win cheat (ctrl+w) in the tutorial battle, you will get all the points and stuff, but the game will jam up and you will get stuck in the battle screen. another thing, another way for the win cheat, all you have to do is press w in battle. hope this helped.
shuwan

206 posts
May 31, 2010, 7:16 am
Thank for your comments :) Lots of interesting ideas for BOM3! Yes the W is a "cheat", press L to lose. It was for me to test the game quests. I guess I forgot to remove it. Anyway I think BOM2 is ready to launch, I'll remove the cheat once it is officially launched. The game took me over 1 year to make!

steppenwolf: If you prevented some mages from joining the Black Robes, they might still be forced to join later on in the final battle, if you did not deliver cure to those Black Robes who want out.

I'll be working on translating it into Chinese, lots of conversation!
supremi11

2 posts
May 31, 2010, 1:35 pm
i have some sugestions 1)you can make a necromanter to summon some dark robes and the guy with potion if the white robes win the war.2)in tavern a option to talk with other mages.and a question i can be a spy for white robes?
lordmartin

2 posts
June 4, 2010, 12:17 am
I'm in year 260 is that a bug

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