Nob Studio

[beta]Book of Mages: The Dark Times


krish29

4 posts
January 4, 2010, 9:09 pm
nice game really! a bit more complex than the previous version, so gets some time to get used to! But overall pretty good & I really liked the new storyline
shuwan

213 posts
January 4, 2010, 9:33 pm
Hi everyone, thanks a lot for helping us testing the game :)
jessesoahc: Like markofaca said, I believe the text field you where referring to is for displaying that mage's side(Neutral, white robes or black robes).
Btw, I have just added in a "relationship" tab to show player's relationship with the mage he is talking to.
markofaca: I just fixed that, thanks~ How did I missed that, I played through that option so many times!!
Hi krish29, glad you like the game. If you encountered any part of the game you are not sure how to play and like to have more tutorial on, let me know :) I wish to reduce the learning curve.
krish29

4 posts
January 6, 2010, 3:14 pm
spent lot of time playing in different ways. some suggestions:
1. when fighting opponent, include his name or at least clan so it will be easier for player to decide on winning strategy
2. in one gameplay, a bug occurred when player didnt (or forgot to) learn higher magic skill at appropriate level and decided at next stage to learn it, in that case the total no. of higher magic skills is less than normal
3. first fight sequence in the game in which player has to lose feels redundant
krish29

4 posts
January 6, 2010, 3:17 pm
also it would be helpful to show the special clan magic cast by opposing mage to help in countering it more effectively
i took the most time in learning the clan special magic & how they work. (i've yet not figured out how to calculate how much mana attack freeze will use!)
krish29

4 posts
January 6, 2010, 3:34 pm
spelling error: In introduction, there's a line: "....The presents of Black Robes.....". That should be "....The presence of Black Robes...."
shuwan

213 posts
January 6, 2010, 6:04 pm
Thanks for the bug reports krish29. I'll finish another update by tomorrow, with more save-slots and some bug fix.
1. I'll add that in when you mouse over opponent.
2. level 2 and level 3 only allows four higher magic: Additional High Attacking Bolts, Additional Low Attacking Bolts, Additional High Defending Bolts and Additional Low Defending Bolts. Level 4 and level 5 higher magic only allows player to learn Extra damage power, extra defend power, Low countering Bolts, High countering Bolts or Combine Bolts
3.the only fight player can't win is against the assassin before young mage contest. I thought it will be interesting to let players have a taste of how powerful a level 100 mage is!

PS.Freeze Attack minus the amount of mana opponent uses to cast his attack. I'll add that in the description.
shuwan

213 posts
January 7, 2010, 11:59 pm
Due to the new Save game system, your previous saved game will no longer be available. Sorry about that.

version 1.13
3 save game slot
some bug fixed
some typo fixed
Display "which clan" when mouse over character during battle.
caprindo

15 posts
January 8, 2010, 4:56 am
for some reason the npcs say caste instead of cast.:?
caprindo

15 posts
January 8, 2010, 5:02 am
It also seems that npc poison mages are way over powered.(they stun you and then release that wing-shaped bolt)Also I can't seem to find out how to release the"wing-bolt"
shuwan

213 posts
January 8, 2010, 5:52 am
hi caprindo, you need to learn the higher level magic call "combine". It is a level 4/5 magic.
also thanks for the typo report, got it all fixed.
caprindo

15 posts
January 8, 2010, 5:18 pm
Oh,one other thing there are two magic points for when you go through the tutorial,you get three when you skip the tutorial,this may or may not be a bug.
caprindo

15 posts
January 8, 2010, 5:55 pm
Just found something,my history said I cured the poison in me and killed the one known as iceroot how ever I chose when faced with that senario to contiune hiding and capture him live.
caprindo

15 posts
January 8, 2010, 6:01 pm
I'm saving my glich finder files feel free to see the history for what it says.
p.s. How do you get the avatar picture that goes right there
shuwan

213 posts
January 8, 2010, 10:29 pm
Thanks caprindo.
1) You will get another skill point at the end of tutorial(after you train in Mana Cave), it might be a little confusing so I changed it to you get that skill point right after the tutorial fight.

2) I have edited that history, it should be correct now. Also I have added in a "history" button in game, so you can view your history anytime.

To upload avatar:
After you log in, click "profile" and choose "upload avatar".
thanks~
nodcomandr

2 posts
January 9, 2010, 12:42 am
First off, this game is awesome! I've played through it as white robes twice, neutral once, and today as black robes.

Three things: first off, black robes missions are slightly bugged. For about half of the missions, I gained a +reputation instead of a -reputation (this shifted me from very evil to evil several times). Even when I killed people in the mission, cruely, I gained a +reputation.

Secondly, I don't think as a black robe I should be fighting flamier at the last fight as he just turned traitor.

Lastly, a suggestion: I HATED having to stop what I was doing to goto X town for X mission. I think that I should have the option of not going or going at my leisure to a mission. I shouldn't be forced to drop everything I'm doing and waste 1-2 months going to a town to complete a mission I don't want to do.
shuwan

213 posts
January 9, 2010, 1:51 am
thanks nodcomandr.
I have fixed the bugs.
1) one of the endings of "guard the prison" mission gives positive instead of negative reputation. Also the final battle gives positive reputations. How did I miss all these!

2)I took out flamier in the final battle.

3) Thanks for the suggestion. I considered that before as well, but I think you actually benefits more by doing the missions, as most of the missions give a lot more skill points than training in mana cave, and allow player to earn titles and reputations. Also I think some players might accidentally "reject" the missions.

Neutral mages won't be bothered by these missions :)
caprindo

15 posts
January 9, 2010, 5:24 pm
Suggestion:when you gaurd the prison it's really hard,can lower the skill of the 2nd and 3rd mage you fight.Also I can't use the new looks for completing the game,is it possable to save the status of completed games to the account?
sephimoth

1 posts
January 9, 2010, 6:56 pm
I'd say the only problem I had with it is that the balance felt off. In the previous game each clan would have their own level of attack and defense. In this game they all have the same. (e.g. if I shoot out 10 bolts, my opponent can send out 10.) This is fine in the beginning, but when you get towards the end of the game its annoying because if eventually comes down to who uses their special better.
shuwan

213 posts
January 10, 2010, 7:54 pm
hi guys, thanks for your feedback.

caprindo: I have pushed back the mission by almost 1 year. It should be easier now. Black Robe missions was hard, I have pushed back most of the late game missions.

sephimoth: Book of mages 1 was very straight forward, and there are some flaws in the battle design, some clans can never win another clan. Book of mages2 is much more complex and the specials are much more important than book of mages1. Player can play with different styles. Some specials will allow you to fire additional bolts.

version 1.14
some typo
adjust time-line: pushed back prison mission and most of late game missions.
icey1011

3 posts
January 14, 2010, 10:07 pm
shuwan great game i hope you make more like it maybe more distinctive clan magic and more skill points add

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