[beta]Uglyfuglys
shuwan

150 posts
150 posts
January 8, 2010, 10:46 pm
Game Linkhttp://www.nobstudio.com/page/o/uglyfugly-tips
Discuss this game here.
caprindo

11 posts
11 posts
January 9, 2010, 12:57 am
I just started playing when i saw the first"enemy sighted" box and then I completed the game.
shuwan

150 posts
150 posts
January 9, 2010, 1:54 am
ops. I forgot to turn off the "cheats". I'll upload it again.Just updated it, version 1.4
Let us know what you think of the game, even if you don't like it :)
For example: too difficult, too easy, don't know how to play, too violent, too boring etc.
Thanks in advance.
caprindo

11 posts
11 posts
January 9, 2010, 4:48 pm
This is a suggestion not a glich I think there should be a health -get for killing uglyfuglies.
draconator

9 posts
9 posts
January 9, 2010, 5:16 pm
This game is really fun! It is hard when you are playing for the first time, but you get better at it after a few plays.
shuwan

150 posts
150 posts
January 10, 2010, 7:59 pm
thanks for the feedback :)I am considering making a easy level for beginners.
caprindo: thanks for the suggestion. I might add that in for easy level, still working on it. PS.swallow allows you to gain health for killing humans.
xihui

142 posts
142 posts
January 13, 2010, 5:48 pm
keep the comments/suggestions coming !!!
caprindo

11 posts
11 posts
January 16, 2010, 3:09 pm
Complete glich I try to click the menu button and then it goes crazy.
caprindo

11 posts
11 posts
January 16, 2010, 3:36 pm
I think that when your fighting the boss there sould be a point get that doesn't kill you.
lolidunno

3 posts
3 posts
January 26, 2010, 10:06 am
An auto-add toggle to automatically add every point you get to the last skill you clicked would be nice, since at present my clicking finger gets too tired to playe this game more than twice.
olek912

1 posts
1 posts
February 19, 2010, 5:11 pm
Game is great fun! It's something new!However after I've upgraded everything - it started to be boring - but only a bit because I had nothing to do. I could only watch. The last boss rescued the situation.
But the time between - full upgrade and last fight - there was nothing to do. My creature was self-sufficient - but on the other hand it might be good- I sawed the points in that time to fight the last boss.
Moreover maybe there should be some way to select which punches we would like to use - after half of the upgrades - my creature didn't kick at all.
In my opinion it might be sth like giving priorities like: 1. to punc. 2.to claw, 3. to eat, etc.
Or just selecting which to use (highlight them) or not to use (hihglighten off)
or clicking every punch before
and/or giving the possibility to manual fight/auto punch mode
But genarally in my

